Showing posts with label Gears of War. Show all posts
Showing posts with label Gears of War. Show all posts

Saturday, 27 April 2013

Gears of War Judgment - Maxi-Geek Review








Gears of War Judgment takes place long before the events of the original trilogy, and is that event to witness to facets to this war, or do the battle scars run deep already?

Gameplay

For anyone who has played any of the previous Gears of War games, you won’t feel like you have to re-learn anything, as the controls in this game are amazing. They work as they always have and not once did I find myself sticking to cover due to the control issues. In fact, the controls are that good, I did not once have to think about them. I jumped right in and was on my way.

For those new to the series, the game does take its time in introducing new elements and not once does it overwhelm. And at the end of the campaign you will feel like your true veteran of the series. Moving from cover to cover is the way to stay alive in Gears of War, more so the harder the difficulty. Cover is the name of the game in many ways, as you use it to flank the enemy, get behind them to close emergence holes and even help get to your fallen comrades in the midst of combat.

Sadly, there are no times in this game where you get to ride vehicles or enemy mounts, but that does detract from the experience. As you play through the game you are tasked with explaining the events that have lead up to that point, and you will take a turn playing through as one of the 4 members of Kilo Squad. At the start of each area, a giant glowing COG sign, will add additional challenges to the map, which if you complete them, you earn more stars.

Star is the name of the game here, as the better you play the more stars you earn. And depending on the difficulty, it determines what type of stars you earn, Bronze, Silver, Gold or Onyx. At the end of the stage you are shown the results and then, If you choose, you can replay the level and attempt to get more stars.

Graphics

Being that this game is co-made by Epic Games, the makers of Unreal Engine you can see that they have mastered their tool set. The game is amazingly detailed and nothing in the world looks out of place. Even since Gears 3, they have fixed the loading issues of the graphics where it would take more time to load in textures right.

Of course, most of us have already seen the world of Sera, and the world below, many times before. But never have we seen the world with such beauty as it holds this time through. Granted, the world is mostly destroyed, but it’s these moments when you are walking through the destruction that you can see glimpses of how the world would look before the war. There are mansions to wander through, shopping areas to stroll past and even roof tops to clamber about, giving you even more of a view of the world.

Sadly, there is one aspect of the graphics where it is noticeable, and that is the cut scenes that happen mid-game. Whilst the design of the characters is there, the jump from in game graphics to a rendered scene is quite noticeable.

Sound

The sound design has not really changed a whole lot. We are treated to some new score, but the rest of the sound is really the same. The Locust horde still shout out things in their graveling gargle voices. The guns sound just as impactful as they have in past game. And when you clear an area of enemies, you get that same sound to let you know that you can stop breaking the controller into two.

It’s a shame that most of the sound is recycled, and whilst I can understand why, it would have been great to get some new sounds. Thankfully the voice acting is impressive, and its great to hear Baird and Cole bantering back and forth just like we remember them doing. The addition of Paduk and Hendrik make Kilo squad feel alive.

Final Thoughts

Gears of War Judgment does everything right with a modern game. It provides countless options for play, with single player and multiplayer content. The gameplay is well polished and the entire package shows it.
If you have mates with an Xbox, then grab some copies of Gears and hang on for a great ride.





Tuesday, 19 March 2013

Gears of War: Judgement Review

"Gears of War: Judgment" Now Available


Microsoft and Epic Games today announced the launch of “Gears of War: Judgment,”1 the newest instalment of the award-winning series that has become one of the most iconic and popular gaming franchises of this generation. Developed exclusively for Xbox 360, “Gears of War: Judgment” immerses fans in the most riveting and challenging “Gears” game yet, with explosive new multiplayer modes and an epic-scale campaign that takes you back to the immediate aftermath of Emergence Day – the defining event of the “Gears of War” universe.

 “Our goal for ‘Judgment’ was to deliver an intense experience that gets back to the gritty, visceral action that defined the original ‘Gears of War,’ while also pushing the franchise into some bold, uncharted territory,” said Epic Games Senior Producer Alan Van Slyke.
 “With its unique ‘testimonials’-based story, dynamic combat systems and huge variety of brand-new multiplayer modes, ‘Judgment’ is our most innovative ‘Gears’ title since the original, and offers countless hours of heart-pounding entertainment for anyone who loves enthralling action and gripping, cinematic stories.”
 Set years prior to the events of the previous “Gears of War” trilogy, “Judgment” follows Kilo Squad, a team of battle-hardened warriors comprised of the fearless Damon Baird, Augustus “The Cole Train” Cole and new characters Sofia Hendrick and Garron Paduk, as they attempt to save the besieged city of Halvo Bay from a terrifying new enemy. Developed using the latest Unreal Engine 3 technology, “Gears of War: Judgment” is the most visually stunning installment in the series yet, and features an exhilarating gameplay experience that captures the true essence of “Gears” combat and is faster-paced and more action-packed than ever before.
 “Judgment” introduces several firsts for the franchise, including a dynamic “Smart Spawn System” that changes enemy types, timing and locations with each encounter, as well as a “Mission Declassification” system that lets players experience more challenging scenarios by uncovering critical information during the course of the campaign. Additionally, “Judgment” features a host of exciting new and classic multiplayer experiences that will keep players engaged for hundreds of hours after they complete the campaign, including competitive modes like OverRun, Domination, Free-for-All and Team Deathmatch, as well as a new cooperative gametype called Survival.
 In partnership with Epic Games, “Judgment” was developed by People Can Fly, the acclaimed studio renowned for their work on visually and technically stunning action games, including “Bulletstorm,” “Painkiller” and “Gears of War” for PC.
 “We are thrilled to have the opportunity to help create a new chapter in such an iconic franchise, and hope fans and new gamers alike will see the dedication both of our studios have put into making this one of the must-have titles of 2013,” said People Can Fly Studio Director Sebastian Wojciechowski.
 Looking to get an early taste of “Judgment” before you buy? Check out the OverRun demo on Xbox LIVE, available worldwide to all Gold members today.
 For updates on “Gears of War: Judgment” and the “Gears” franchise, visit http://gearsofwar.xbox.com and follow the Epic team on Twitter and Facebook at @EpicGames and https://www.facebook.com/epicgamesinc.  
 Developed exclusively for Xbox 360 by Epic Games and People Can Fly, “Gears of War: Judgment” delivers a riveting campaign featuring new characters, weapons and enemies, and new multiplayer experiences. The “Gears of War” series is one of the most popular franchises in Xbox history, having sold more than 19 million games worldwide, and spawning New York Times-bestselling novels, toys, collectibles, graphic novels, and more. To learn more about “Gears of War: Judgment” and the “Gears of War” franchise, please visit: http://gearsofwar.xbox.com.

Tuesday, 12 March 2013

Gears of War: Judgement Screenshots

With Gears of War: Judgement only a few days away, the anticipation of it is building.

Take a look at the below screens. Click on them to see them in all their glory.




Tuesday, 26 February 2013

Gears of War: Judgment VIP Season Pass Offers Big Savings and Exclusive Multiplayer Content




The war for Sera ignites on March 19 with the highly anticipated release of “Gears of War: Judgment1.” The VIP Season Pass for “Judgment” will be available at launch for 1600 Microsoft points, providing players with a more than 20 percent discount across a broad range of content, including six multiplayer maps, two new modes and nine exclusive unlocks.

The VIP Season Pass is the only way you can score a permanent double XP boost as well as a cache of exclusive armor and weapon skins, and it is your only chance to get a jump on the competition with exclusive, early access to all Game Add-on multiplayer maps. With the VIP Season Pass you will get:

·         Two upcoming Game Add-on Packs that include six multiplayer maps, two new modes, and new weapon and armor skins
·         Early access to Game Add-on multiplayer maps so you can be the first to play
·         A permanent double XP boost to accelerate your ascent through the ranks
·         Five exclusive weapon skins and four exclusive armor skins

MAXIM Delivers Execution Mode and Two Multiplayer Maps Post-Launch for Free

Microsoft, Epic Games and MAXIM are delivering even more adrenaline-fueled action to “Gears” fans with the upcoming post-launch release of two free, MAXIM-sponsored multiplayer maps – Haven and Capitol – as well as Execution Mode.

In Execution mode, the objective of each team is to kill all members of the enemy team before the time limit runs out. The catch? Unless hit with a one-shot kill weapon like the Booshka, players go into a “Down But Not Out” state and will revive at the end of the bleed-out timer instead of dying. To finish the job, perform an Execution on a downed enemy. 

For more details including a first look at Haven, head over to Maxim Online at: www.maxim.com/gow-haven



Developed exclusively for Xbox 360 by Epic Games and People Can Fly, “Gears of War: Judgment” delivers a riveting campaign featuring new characters, weapons and enemies, and new multiplayer experiences. The “Gears of War” series is one of the most popular franchises in Xbox history, having sold more than 19 million games worldwide, and spawning New York Times-bestselling novels, toys, collectibles, graphic novels, and more. To learn more about “Gears of War: Judgment” and the “Gears of War” franchise, please visit: http://gearsofwar.xbox.com  “Gears of War: Judgment” will launch worldwide on March 19, 2013.