Showing posts with label Respawn Entertainment. Show all posts
Showing posts with label Respawn Entertainment. Show all posts
Wednesday, 23 October 2013
Tuesday, 22 October 2013
Prepare for Titanfall on March 14th
SYDNEY, Australia – Oct. 23, 2013 – Electronic Arts (NASDAQ: EA) announced today thatTitanfall™, the debut game from acclaimed independent videogame developer Respawn Entertainment, will be landing on store shelves beginning March 13, 2014 in Australia and March 14 in New Zealand exclusively for Xbox One, the all-in-one games and entertainment system from Microsoft, Xbox 360 games and entertainment system and PC. Already the winner of more than 80 coveted awards from critics around the world, Titanfall is winning over fans with its thrilling, dynamic first-person action gameplay featuring elite assault pilots and agile, heavily-armored, 24-foot titans. Crafted by one of the co-creators of Call of Duty and other key designers behind the Call of Duty franchise, Titanfall delivers a brand-new online experience that combines fluid, fast-paced multiplayer action with heroic, set-piece moments found in traditional campaign modes.
“Since we revealed the game in June we’ve been absolutely blown away by the reaction to Titanfall,” said Vince Zampella, a Co-Creator of Call of Duty and Co-Founder of Respawn Entertainment. “The feedback we’re getting from fans around the world is fueling our team as we head towards March and motivating us to deliver an experience that lives up to the hype.”
In addition to the standard edition of the game, the Titanfall: Collector's Edition (RRP: $399.95AUD / RRP $429.99NZD), will include an exclusive collectible 18” hand-crafted Atlas titan statue with diorama and battery-powered LED lighting, a full-size art book featuring more than 190 pages of rare concept art, and an exclusive full-size schematic poster of the Atlas titan. Gamers who pre-order the standard edition of Titanfall will receive a limited edition poster at participating retailers.*
Set in the near future on a distant frontier torn apart by war, Titanfall drops players in the middle of a conflict between the Interstellar Manufacturing Corporation (IMC) and the Militia. The action is rapid and varied – featuring parkour-style wall running, massive double jumps and the ability to hijack titans. The freedom to shift back and forth between pilot and titan allows players to change tactics on the fly, attacking or escaping depending on the situation and extending the action vertically to new heights.
Titanfall and the Titanfall: Collector’s Edition will be available for Xbox One, Xbox 360 and PC on March 13, 2014 in Australia, and March 14, 2014 in New Zealand. For more information on the game and how to pre-order, please visit http://www.titanfall.com/au Join the conversation on Twitter® at www.twitter.com/titanfallgame and #Titanfall, or on Facebook® atwww.facebook.com/titanfallgame.
Wednesday, 21 August 2013
Wednesday, 7 August 2013
Monday, 10 June 2013
RESPAWN ENTERTAINMENT UNVEILS TITANFALL
Game Coming Exclusively to the Xbox Platform – Xbox One and Xbox 360 – and PC in 2014
Electronic Entertainment Expo LOS ANGELES, Calif. – June 11, 2013 – Electronic Arts Inc. (NASDAQ: EA) and independent videogame developer Respawn Entertainment today revealed the world debut of Titanfall™, the studio’s inaugural title. Crafted by one of the co-creators of Call of Duty and other key developers behind the Call of Duty franchise, Titanfall is among the most highly anticipated of E3 2013, having been shrouded in mystery for nearly three years.
The visionaries at Respawn have drawn inspiration from their proven experience in first-person action gaming, and are building on that pedigree by taking a new approach to game design and creating an all-new universe with Titanfall. The game is entirely multiplayer, in a new experience that combines fast-paced multiplayer action with the heroic set piece moments traditionally found in campaign mode. Set in a distant frontier torn apart by war, players will have the freedom to switch between fighting as elite assault Pilots or agile, heavily armored, 24-foot tall Titans. To see the announcement trailer for Titanfall, please visit the game’s official web site www.titanfall.com.
“It’s an exciting time in the industry and it feels like the perfect time to be unveiling Titanfall,”said Vince Zampella, a Co-Creator of Call of Duty and Co-Founder of Respawn Entertainment. “Our passion at Respawn is games and we are focused on bringing something exciting to kick off the next generation of software.”
The universe of Titanfall juxtaposes small vs. giant, natural vs. industrial and man vs. machine. The game drops players into a conflict between the Interstellar Manufacturing Corporation (IMC) and the Militia as elite Pilots. With the ability to shift back and forth between pilot and Titan, players will have the freedom to change tactics on the fly, attacking or escaping depending on the situation. Titanfall Game Director Steve Fukuda added, “In addition to infusing the multiplayer experience with cinematic flavor, we’ve been rethinking fundamental combat and movement in the genre. Titanfall is unique in the way that it places equal emphasis on two drastically different and new ways to move and fight in a first-person shooter. The intersection of the two is a big part of what give Titanfall its iconic identity.”
Available Autumn 2014, Titanfall will be available for Xbox One®, the all-in-one games and entertainment system from Microsoft, PC and Xbox 360® games and entertainment system from Microsoft The Xbox 360 version of Titanfall is in development at an external development studio with support from Respawn. For more information on the game, please visitwww.titanfall.com. Follow the game on Twitter at www.twitter.com/titanfallgame or Facebook at www.facebook.com/titanfallgame.
E3 2013 - Titanfall officially unveiled for Xbox One
So Respawn Entertainment have finally shown off their long awaited game. Titanfall seems to take the Call of Duty and add Mech units. Whilst it could be more than just that, I don't know at this point.
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